February 16, 2020
The soundtrack for Minius Maximus, a turn-based strategy puzzler made for the 2020 K-State Game Jam. All tracks were made in LMMS, primarily using the ZynAddSubFX plugin.
This album is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License (CC BY-SA 4.0). For more information, see my License page.
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The title theme from the game, featuring a synthetic choir and some other vaguely orchestral synths.
The song that plays while you're in the "overworld," which is a long hall filled with lockers (hence the name). I went for a more cheery, upbeat song to contrast the combat music.
The regular combat theme. I tried to make this one a bit longer and more interesting since it's probably the main song you'll hear throughout the game (whether I succeeded is another matter). The title was inspired by a certain Lindybeige video.
The boss theme for our one boss, Principal Treebread. (Treebread was our team name for the jam: a double meme of r/BreadStapledToTrees and Treebeard.) We were debating a bit between this name and Principalius Caesar, so when we picked Principal Treebread, I used Principalius Caesar as the song title.
This was actually the first piece I wrote for the game and I picked the metal theme pretty much arbitrarily. I later on decided it would make a good boss theme.
A short jingle that plays when you beat an enemy. I thought it sounded kinda cool after Principalius Caesar so I included it in the album.
A bonus track I made towards the end of the jam, intended to be used for a secret "boss." The boss made it in, but we didn't have time to include the music for it, so here it is as a bonus track!